Hells Genesis is a 2D space fighter (Hell Fighter Tribute) game engine written in C# (currently .net7) using GDI+
Infinite space, neural network AI, multiple scenario, event driven, locking/seeking weapons, etc.
And yea, you read that right GDI+. I wanted to see if it could be done. Apparently it can. :D
Version 0.0.1.0 Gameplay: (I've made progress since this video) https://www.youtube.com/watch?v=Kd-aEshWiNg