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Simple Scripting Engine version 1.0.6.9 released as Beta on 2/23/2016 (View All)


Release Notes
  • Implemented the return complex types (SQL.Recordset, Socket Client/Server etc.) from function calls.
  • Resolved issues with FOR NEXT with custom stepping.
  • Resolved bug where pre-validation exceptions were not reporting file names which crashed the IDE.
  • Replaced AutoComplete method with pre-compiled json, removed real-time CHM decompilation.
  • Remastered documentation, indexing now makes sense.
  • Implemented the return complex types (SQL.Recordset, Socket Client/Server etc.) from function calls.
  • Implemented [+=] for appending strings and error checking for non-numeric types on [--], [++] and [-=].
  • Fully implemented list/vector type.
  • Fixed multi-level namespace support.
  • Added DECLARE procedures to contained namespaces.
  • Fixed major issue which caused instant crash on some systems. Caused by improper command-line parsing.
  • Resolved issue where some early error detection would not report file and line of exceptions.
  • Resolved issues with passing SocketClient by reference.
  • Resolved issue with IDE auto-completion on multiple monitor systems when the IDE is off of the primary screen.
  • Resolved issues with strict types data lengths.
  • Resolved issue setting strict type boolean - caused memory violation.
  • Added native support for Base64 encoding and decoding.
  • Added new EventLoggin namespace for writing WinAPI EventLogs.
  • Added native XML Writer support.
  • Added native XML Reader support.
  • Centralized the memory pool. All objects now share the same pool, including intrinsic methods such as CSocketServer().
Downloads
   Installer 1.99 MB
 
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